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One of the takeaways from our first Gen Con was – finish the thing. But with that very powerful order they added the advice that our first thing should be an easier and more simple thing to manufacture. We’re doing that. We’re starting with Fight Card! (which has only cards, a box and rules…
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Put on by team BackerKit and was composed of – Brian of Harebrained Schemes, Mark of Campaign Coins, Adam of Kingdom Death, Chris of Zombie Orpheus Entertainment, & Rich from The Onyx Path Kickstarter is a community (a nice one at that) Recommendations: Post in comments all the time Post…
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Presenters – Jaym Gates, Carol Monahan, Marie Poole, James Wallis Notes – One of the biggest crowdfunding challenges is to launch without having an existing audience. (other articles want you to have 200-300 backers before you launch – other industries talk about having 1000 followers) Getting the followers – Start a mailing…
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Before the memories fade here is my recollection of what you need to be a game designer from the events I attended at Gencon. Business cards!!! Big in this industry. Get on twitter! My game does one thing A+, then 3-4 at a grade b level Metatopia go to it, will benefit the game…
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This was a great seminar with lots of technical content. You’ll want to go to their website (www.pandagm.com) and get it from there and not from me! (download the Design Guidebook – pandagm.com/resources/). The other great news is that they now have a rep in Montreal. They talked about the process and how at…
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We started Thursday morning first thing at 10 with this seminar. On the way there HK and I asked a guy if we were headed in the right direction and he was headed to the same seminar. We had just met half of the twins from Alaska (shout-out to Mika and Coady!). They would…
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We went to Gencon this year. I’ll talk specifically about the seminars I attended as separate posts so in this one I’ll give my overall impressions and talk about some of the games I played. Games – Playtests and Demos – We played a test run of Gambler Grifter by Bard Shark (nothing…