PJ Parent

  • Working on the Website

    We’re working on the website and redoing our mailing list. Please be patient. Lots might not be working right now …. but soon!

  • Gen Con 2024

    We will be playtesting in the First Exposure Playtest Hall at Gen Con this year.  August 1-4, 2024 in Indiana Convention Center Indianapolis. We will be playtesting Date Night and Robot Apocalypse in the First Exposure Playtest Hall, located in Room 107 – 110. If you see us, please say Hi!

  • PAX Unplugged 2024

    Just a quick update that PJ will be at PAX Unplugged this year.  December 6-8, 2024 in Philadelphia, PA He wont be playtesting (boooo) but he will be shopping and wandering around (please go playtest somebody’s game in the Unpub room – Terrace Ballroom – Level 4).

  • Gen Con Playtests 2018

    Just a quick post to tell everyone about our playtests at Gen Con this year.  We’ll be at the First Exposure Playtest Hall  (I know not the best website….) also have a look at the Gen Con Page Our tentative times right now are – Thu 2PM-4PM: Road Rage 4 players (general) a tile…

  • Customisation or Offering Different Options?

    I was recently invited to review a kickstarter page for a project that’s releasing soon.  I checked out the page and then went back to comment on it and look at some other comments.  The biggest issue in the comments was about the different pledge levels.  The options where to pledge at $5 and…

  • Promotion

    One of the takeaways from our first Gen Con was – finish the thing. But with that very powerful order they added the advice that our first thing should be an easier and more simple thing to manufacture.  We’re doing that.  We’re starting with Fight Card! (which has only cards, a box and rules…

  • Testing/Prototyping Course Part 5 Principles

    First go check out part four or start at part one There was a lot of material in the course and I won’t go over all of it but I will end with a few of the prototyping principles we talked about: 1.       Embrace the beginners mind – make sure people who have never seen the…

  • Testing/Prototyping Course Part 4 Feedback

    First go check out part three or start at part one The fun part of the course for me was delivering the prototype and getting feedback.  Giving and receiving criticism are difficult to do.  For me though the material of the course was easy as I wasn’t invested in in like I might be…

  • Testing/Prototyping Course Part 3 Levels of Prototypes

    First go check out part two or start at part one They covered levels of prototypes specific to industry design – think solutions to problems, but for game design I think the first two are what designers use with themselves or their design team.  The third level is what we would view as a…

  • Testing/Prototyping Course Part 2 Test Cards

    First start at part one We talked about test cards – cards that spell out what you are testing and how it will show as a success or not – We believe that…. To verify that we will do …… We will measure…… We are right if …….. These could be useful in the game…